Cities
The Cities module replaces nobles with city tiles and changes the victory condition.
Replace the nobles
Shuffle the seven double-sided city tiles, choose three at random, and reveal a random side of each. Each tile shows the prestige threshold and the required mix of development-card bonuses. Use the four modules separately unless a rule sheet says otherwise.
Claim a city
At the end of a turn, if your cards meet one revealed city’s requirements, you may claim it instead of taking a noble. A player who claims a city starts the final round. If only one player has claimed a city by the end, that player wins; if several qualify, the claimant with the most prestige wins, with fewer development cards breaking a tie.
Components
The 2017 Cities booklet supplies city tiles. The current base set’s noble tiles are not used with this module. See Cards & Components for the components.